![]() ![]() Definitely something like MSAA, which cripples my card's low memory bandwidth.Īlso, kind of like in Dying Light, view distance (particularly foliage view distance) is a major killer. I expected something resource light like FXAA, maybe SMAA (especially considering these are both well known forms off AA applied after the frame's rendered, and this option is under "Post-Processing"), but no, it cuts my framerate almost in half. There are no options here, only "On" and "Off". The first and biggest, and also most unassuming one is Anti Aliasing. Played for a bit, decided to mess with the settings once I got into open ground, and figured out a few major framerate killers. ![]() Uh.Įnded up just putting everything on low except textures (checked, Ultra Textures and 1080p don't even break 1.5 GB on my cards). Hmmm, that's does seem a bit low for the scene.Īh, SLI isn't enabled. ![]() Booted up the game, first playable moment, and I get 35 FPS. Looked at the default settings for my rig, seemed optimized enough.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |